The Prince has returned home to Babylon with the Empress of Time, Kaileena. His hope of a grand welcome from his people turns awry when his boat turns into the bay and he sees his city up in flames. While staring into the ruin that was Babylon, his ship is hit by a catapult shot. He and Kaileena are then separated when she is captured. When the prince finally catches up with Kaileena’s captors he meets an enemy he thought had died long ago.
In the latest Prince of Persia game, you are once more playing as the warrior with the baddest set of moves. Probably the best addition to the game would be the speed kill system.
So long as an enemy doesn’t hear or see you, you can perform a speed kill. To initiate a speed kill, you must press the primary weapon attack button when the edges of the screen turn white and you begin to hear a heartbeat. Because the attacks must be timed just right, speed kills can sometimes be difficult to perform.
Then there is the double speed kill, which is relatively harder, where you speed kill two enemies in a general area at the same time. Because it kills the enemies instantly, the speed kill is a valuable asset in the game.
Since the free-from fighting system went over so well in Prince of Persia: Warrior Within, the creators at UBISOFT went ahead and brought it back for more butt-kicking action. However, the system has been expanded to accommodate for the actions of the Dark Prince as well
While the Prince plays the same as in Warrior Within, the Dark Prince is another matter. The Dark Prince was generated when the sands of time infected the Prince’s left arm. The Dark Prince uses a different weapon from the side arms the Prince can pick up. The daggertail that he uses extends a fair length and acts as a mid-range weapon. The Dark Prince also has a different free-form style compared to the Prince because of this new weapon.
I’d rate this game a nine out of ten.